Change the value of a text input on the client

updateF7Text(
  inputId,
  label = NULL,
  value = NULL,
  placeholder = NULL,
  session = shiny::getDefaultReactiveDomain()
)

updateF7TextArea(
  inputId,
  label = NULL,
  value = NULL,
  placeholder = NULL,
  session = shiny::getDefaultReactiveDomain()
)

Arguments

inputId

The id of the input object.

label

The label to set for the input object.

value

The value to set for the input object.

placeholder

The placeholder to set for the input object.

session

The Shiny session object, usually the default value will suffice.

Examples

if (interactive()) { library(shiny) library(shinyMobile) ui <- f7Page( f7SingleLayout( navbar = f7Navbar(title = "updateF7Text"), f7Block(f7Button("trigger", "Click me")), f7Text( inputId = "text", label = "Caption", value = "Some text", placeholder = "Your text here" ), verbatimTextOutput("value") ) ) server <- function(input, output, session) { output$value <- renderPrint(input$text) observeEvent(input$trigger, { updateF7Text("text", value = "Updated Text") }) } shinyApp(ui, server) } if (interactive()) { library(shiny) library(shinyMobile) ui <- f7Page( f7SingleLayout( navbar = f7Navbar(title = "updateF7TextArea"), f7Block(f7Button("trigger", "Click me")), f7TextArea( inputId = "textarea", label = "Text Area", value = "Lorem ipsum dolor sit amet, consectetur adipiscing elit, sed do eiusmod tempor incididunt ut labore et dolore magna aliqua", placeholder = "Your text here", resize = TRUE ), verbatimTextOutput("value") ) ) server <- function(input, output, session) { output$value <- renderPrint(input$textarea) observeEvent(input$trigger, { updateF7Text("textarea", value = "Updated Text") }) } shinyApp(ui, server) }